Year 4 Mathematics
The long term plan below shows the order in which units are taught and approximately how many weeks are spent on each unit.
These are broken down further into the small steps for each unit of work. All small steps involve an element of reasoning and problem solving and link to the National Curriculum.
Autumn
Place Value
Step 1 Represent numbers to 1,000
Step 2 Partition numbers to 1,000
Step 3 Number line to 1,000
Step 4 Thousands
Step 5 Represent numbers to 10,000
Step 6 Partition numbers to 10,000
Step 7 Flexible partitioning of numbers to 10,000
Step 8 Find 1, 10, 100, 1,000 more or less
Step 9 Number line to 10,000
Step 10 Estimate on a number line to 10,000
Step 11 Compare numbers to 10,000
Step 12 Order numbers to 10,000
Step 13 Roman numerals
Step 14 Round to the nearest 10
Step 15 Round to the nearest 100
Step 16 Round to the nearest 1,000
Step 17 Round to the nearest 10, 100 or 1,000
National Curriculum Links:
Pupils should be taught to:
count in multiples of 6, 7, 9, 25 and 1,000
find 1,000 more or less than a given number
count backwards through 0 to include negative numbers
recognise the place value of each digit in a four-digit number (1,000s, 100s, 10s, and 1s)
order and compare numbers beyond 1,000
identify, represent and estimate numbers using different representations
round any number to the nearest 10, 100 or 1,000
solve number and practical problems that involve all of the above and with increasingly large positive numbers
read Roman numerals to 100 (I to C) and know that over time, the numeral system changed to include the concept of 0 and place value
Addition and Subtraction
Step 1 Add and subtract 1s, 10s, 100s and 1,000s
Step 2 Add up to two 4-digit numbers – no exchange
Step 3 Add two 4-digit numbers – one exchange
Step 4 Add two 4-digit numbers – more than one exchange
Step 5 Subtract two 4-digit numbers – no exchange
Step 6 Subtract two 4-digit numbers – one exchange
Step 7 Subtract two 4-digit numbers – more than one exchange
Step 8 Efficient subtraction
Step 9 Estimate answers
Step 10 Checking strategies
National Curriculum Links:
Pupils should be taught to:
add and subtract numbers with up to 4 digits using the formal written methods of columnar addition and subtraction where appropriate
estimate and use inverse operations to check answers to a calculation
solve addition and subtraction two-step problems in contexts, deciding which operations and methods to use and why
Area
Step 1 What is area?
Step 2 Count squares
Step 3 Make shapes
Step 4 Compare areas
National Curriculum Links:
Pupils should be taught to:
convert between different units of measure [for example, kilometre to metre; hour to minute]
measure and calculate the perimeter of a rectilinear figure (including squares) in centimetres and metres
find the area of rectilinear shapes by counting squares
estimate, compare and calculate different measures, including money in pounds and pence
Multiplication and Division A
Step 1 Multiples of 3
Step 2 Multiply and divide by 6
Step 3 6 times-table and division facts
Step 4 Multiply and divide by 9
Step 5 9 times-table and division facts
Step 6 The 3, 6 and 9 times-tables
Step 7 Multiply and divide by 7
Step 8 7 times-table and division facts
Step 9 11 times-table and division facts
Step 10 12 times-table and division facts
Step 11 Multiply by 1 and 0
Step 12 Divide a number by 1 and itself
Step 13 Multiply three numbers
National Curriculum Links:
Pupils should be taught to:
recall multiplication and division facts for multiplication tables up to 12 × 12
use place value, known and derived facts to multiply and divide mentally, including: multiplying by 0 and 1; dividing by 1; multiplying together 3 numbers
recognise and use factor pairs and commutativity in mental calculations
multiply two-digit and three-digit numbers by a one-digit number using formal written layout
solve problems involving multiplying and adding, including using the distributive law to multiply two-digit numbers by 1 digit, integer scaling problems and harder correspondence problems such as n objects are connected to m objects
Spring
Multiplication and Division B
Step 1 Factor pairs
Step 2 Use factor pairs
Step 3 Multiply by 10
Step 4 Multiply by 100
Step 5 Divide by 10
Step 6 Divide by 100
Step 7 Related facts – multiplication and division
Step 8 Informal written methods for multiplication
Step 9 Multiply a 2-digit number by a 1-digit number
Step 10 Multiply a 3-digit number by a 1-digit number
Step 11 Divide a 2-digit number by a 1-digit number (1)
Step 12 Divide a 2-digit number by a 1-digit number (2)
Step 13 Divide a 3-digit number by a 1-digit number
Step 14 Correspondence problems
Step 15 Efficient multiplication
National Curriculum Links:
Pupils should be taught to:
recall multiplication and division facts for multiplication tables up to 12 × 12
use place value, known and derived facts to multiply and divide mentally, including: multiplying by 0 and 1; dividing by 1; multiplying together 3 numbers
recognise and use factor pairs and commutativity in mental calculations
multiply two-digit and three-digit numbers by a one-digit number using formal written layout
solve problems involving multiplying and adding, including using the distributive law to multiply two-digit numbers by 1 digit, integer scaling problems and harder correspondence problems such as n objects are connected to m objects
Length and perimeter
Step 1 Measure in kilometres and metres
Step 2 Equivalent lengths (kilometres and metres)
Step 3 Perimeter on a grid
Step 4 Perimeter of a rectangle
Step 5 Perimeter of rectilinear shapes
Step 6 Find missing lengths in rectilinear shapes
Step 7 Calculate perimeter of rectilinear shapes
Step 8 Perimeter of regular polygons
Step 9 Perimeter of polygons
National Curriculum Links:
Pupils should be taught to:
convert between different units of measure [for example, kilometre to metre; hour to minute]
measure and calculate the perimeter of a rectilinear figure (including squares) in centimetres and metres
find the area of rectilinear shapes by counting squares
estimate, compare and calculate different measures, including money in pounds and pence
Fractions
Step 1 Understand the whole
Step 2 Count beyond 1
Step 3 Partition a mixed number
Step 4 Number lines with mixed numbers
Step 5 Compare and order mixed numbers
Step 6 Understand improper fractions
Step 7 Convert mixed numbers to improper fractions
Step 8 Convert improper fractions to mixed numbers
Step 9 Equivalent fractions on a number line
Step 10 Equivalent fraction families
Step 11 Add two or more fractions
Step 12 Add fractions and mixed numbers
Step 13 Subtract two fractions
Step 14 Subtract from whole amounts
Step 15 Subtract from mixed numbers
National Curriculum Links:
Pupils should be taught to:
recognise and show, using diagrams, families of common equivalent fractions
count up and down in hundredths; recognise that hundredths arise when dividing an object by 100 and dividing tenths by 10
solve problems involving increasingly harder fractions to calculate quantities, and fractions to divide quantities, including non-unit fractions where the answer is a whole number
add and subtract fractions with the same denominator
recognise and write decimal equivalents to 1/4, 1/2, 3/4
find the effect of dividing a one- or two-digit number by 10 and 100, identifying the value of the digits in the answer as ones, tenths and hundredths
round decimals with 1 decimal place to the nearest whole number
compare numbers with the same number of decimal places up to 2 decimal places
solve simple measure and money problems involving fractions and decimals to 2 decimal places
Decimals A
Step 1 Tenths as fractions
Step 2 Tenths as decimals
Step 3 Tenths on a place value chart
Step 4 Tenths on a number line
Step 5 Divide a 1-digit number by 10
Step 6 Divide a 2-digit number by 10
Step 7 Hundredths as fractions
Step 8 Hundredths as decimals
Step 9 Hundredths on a place value chart
Step 10 Divide a 1- or 2-digit number by 100
National Curriculum Links:
Pupils should be taught to:
recognise and show, using diagrams, families of common equivalent fractions
count up and down in hundredths; recognise that hundredths arise when dividing an object by 100 and dividing tenths by 10
solve problems involving increasingly harder fractions to calculate quantities, and fractions to divide quantities, including non-unit fractions where the answer is a whole number
add and subtract fractions with the same denominator
recognise and write decimal equivalents of any number of tenths or hundreds
recognise and write decimal equivalents to 1/4, 1/2, 3/4
solve simple measure and money problems involving fractions and decimals to 2 decimal places
Summer
Decimals B
Step 1 Make a whole with tenths
Step 2 Make a whole with hundredths
Step 3 Partition decimals
Step 4 Flexibly partition decimals
Step 5 Compare decimals
Step 6 Order decimals
Step 7 Round to the nearest whole number
Step 8 Halves and quarters as decimals
National Curriculum Links:
Pupils should be taught to:
recognise and show, using diagrams, families of common equivalent fractions
count up and down in hundredths; recognise that hundredths arise when dividing an object by 100 and dividing tenths by 10
solve problems involving increasingly harder fractions to calculate quantities, and fractions to divide quantities, including non-unit fractions where the answer is a whole number
add and subtract fractions with the same denominator
recognise and write decimal equivalents of any number of tenths or hundreds
recognise and write decimal equivalents to 1/4, 1/2, 3/4
find the effect of dividing a one- or two-digit number by 10 and 100, identifying the value of the digits in the answer as ones, tenths and hundredths
round decimals with 1 decimal place to the nearest whole number
compare numbers with the same number of decimal places up to 2 decimal places
solve simple measure and money problems involving fractions and decimals to 2 decimal places
Money
Step 1 Write money using decimals
Step 2 Convert between pounds and pence
Step 3 Compare amounts of money
Step 4 Estimate with money
Step 5 Calculate with money
Step 6 Solve problems with money
National Curriculum Links:
Pupils should be taught to:
estimate, compare and calculate different measures, including money in pounds and pence
Time
Step 1 Years, months, weeks and days
Step 2 Hours, minutes and seconds
Step 3 Convert between analogue and digital times
Step 4 Convert to the 24-hour clock
Step 5 Convert from the 24-hour clock
National Curriculum Links:
Pupils should be taught to:
convert between different units of measure [for example, kilometre to metre; hour to minute]
read, write and convert time between analogue and digital 12- and 24-hour clocks
solve problems involving converting from hours to minutes, minutes to seconds, years to months, weeks to days
Shape
Step 1 Understand angles as turns
Step 2 Identify angles
Step 3 Compare and order angles
Step 4 Triangles
Step 5 Quadrilaterals
Step 6 Polygons
Step 7 Lines of symmetry
Step 8 Complete a symmetric figure
National Curriculum Links:
Pupils should be taught to:
compare and classify geometric shapes, including quadrilaterals and triangles, based on their properties and sizes
identify acute and obtuse angles and compare and order angles up to 2 right angles by size
identify lines of symmetry in 2-D shapes presented in different orientations
complete a simple symmetric figure with respect to a specific line of symmetry
Statistics
Step 1 Interpret charts
Step 2 Comparison, sum and difference
Step 3 Interpret line graphs
Step 4 Draw line graphs
National Curriculum Links:
Pupils should be taught to:
interpret and present discrete and continuous data using appropriate graphical methods, including bar charts and time graphs
solve comparison, sum and difference problems using information presented in bar charts, pictograms, tables and other graphs
Position and direction
Step 1 Describe position using coordinates
Step 2 Plot coordinates
Step 3 Draw 2-D shapes on a grid
Step 4 Translate on a grid
Step 5 Describe translation on a grid
National Curriculum Links:
Pupils should be taught to:
describe positions on a 2-D grid as coordinates in the first quadrant
describe movements between positions as translations of a given unit to the left/right and up/down
plot specified points and draw sides to complete a given polygon