Year 6 Design and Technology
Parkfielders will be taught the full coverage of the KS1 and KS2 Design & Technology curriculum and this is categorised into five content areas: Structures, Mechanisms, Electrical Systems (KS2 only), Cooking and Nutrition and Textiles.
There are then four strands that run through each topic: Design, Make, Evaluate and Technical Knowledge.
Autumn Term
Automata Toys (Mechanisms)
Pupils develop their woodworking skills and explore cams to design and make mechanical window displays.
To use woodworking tools
To assemble components to make a frame
To explore cams and make appropriate choices
To assemble a window display
National Curriculum Objectives
Select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately
Select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities
Investigate and analyse a range of existing products
Evaluate their ideas and products against their own design criteria and consider the the views of others to improve their work
Understand and use mechanical systems in their products [for example, gears, pulleys, cams, levers and linkages]
Use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
Generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design
Spring Term
Steady Hand Games (Electrical Systems)
Pupils create electromagnetic toys and more complex electronic circuits to create a steady hand game.
To make electromagnetic motors and understand how they work *
To design a steady hand game
To construct a stable base
To assemble electronics and complete their electronic game
National Curriculum Objectives
Understand and use electrical systems in their products
Develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose aimed at particular individuals or groups.
Generate, develop and communicate their ideas through discussion and annotated sketches
Evaluate their ideas and products against design criteria and consider the views of others to improve their work
Model ideas through prototypes
Select from and use a wide range of tools and equipment to perform practical tasks
Select from and use a wide range of tools and equipment to perform practical tasks
Summer Term
Playgrounds (Structures)
Pupils have the opportunity to be creative and experiment with a wide range of materials and equipment, applying prior knowledge of net and frame structures as well as bracing and cladding to design and make a playground.
To design a playground with a variety of structures
To build a range of structures
To improve and add detail to structures
To create surrounding landscape *
National Curriculum Objectives
Use research to develop and inform the design of innovative, functional and appealing products that are fit for purpose and aimed at particular groups
Generate, develop, model and communicate ideas through discussion and annotated sketches
Investigate and analyse a range of existing products
Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work
Select from and use a wide range of tools and equipment to perform practical tasks
Select from and use a wider range of materials and components including construction materials, according to their functional properties and aesthetic qualities
Apply understanding of how to strengthen, stiffen and reinforce complex structures
Inform the design of innovative, functional and appealing products, aimed at particular individuals or groups