Computing πŸ’»

Vision

Our vision at Parkfield is that all pupils should enjoy Computing and become confident, passionate and responsible users of technology both inside and outside of school. Through interesting, relevant and inclusive lessons, they will be able to leave Year 6 with a good understanding of how computers and the Internet work, along with being able to complete tasks on them creatively, independently and reflectively for a range of purposes and audiences.

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Curriculum Coverage

Computing Strands

The subject teaches knowledge, skills and understanding across three different areas:

  • in information technology, pupils are taught how to use programs and computer systems to create and develop their ideas;

  • in digital literacy, pupils are taught how to use online technologies safely, effectively and responsibly;

  • in computer science, pupils are taught about the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming.

Knowledge Organisers

These show a summary of Computing knowledge progression across each of the four strands over the three primary phases - Y1/2, Y3/4 and Y5/6.

Year Group Progression

At Parkfield, pupils are predominantly taught Computing: knowledge, skills and understanding through a weekly, discrete, whole-class one-hour Computing lesson, as part of teacher's PPA cover (total ~39 hours each academic year). Wherever possible, we try to link these lessons into real-life contexts so that their content and skills are given a clear, meaningful purpose.

Our expectations are set high for pupils in lessons so that they are all given the opportunity to achieve and succeed as best as they can. Click the links below or in the sidebar to view a list of all the Computing lessons that are taught at Parkfield, detailing their learning intentions, specific National Curriculum links and teaching resources.

Parkfield Computing Knowledge & Skills Grid.pdf

Showbie Online Learning Platform

Children in Years 1 to 6 have individual login accounts for the Showbie online/virtual learning environment that Parkfield subscribes to, where a variety of multimedia content can be shared (text, images, hyperlinks, videos, PDFs etc.). This gives them access to assigned folders containing all of the resources needed for each Computing lesson such as template documents, as well as a 'class discussion' area in which they can chat with others in their year group. Children enjoy pre-reading forthcoming lesson content (with those who answer a multiple-choice question beforehand linked to retrieval/common misconseptions being rewarded with a sticker), being able to easily scroll back through their past work they've saved onto Showbie each lesson and having the opportunity to communicate with their friends in a safe, school-moderated area.

In Computing lessons, children are specifically taught the expected good behaviours they should follow and their recall of these rules is repeatedly assessed during a retrieval quiz each week. Any incidents of children misbehaving can easily be seen and are dealt with in accordance with the school's Behaviour and Anit-Bullying policies, whilst children who positively engage with Showbie at home - such as by sharing work/achievements onto the class discussion - are rewarded in the weekly Achievement Assembly with an 'Internet Star of the Week' certificate.

Showbie has been used succesfully for many years in Computing lessons and following its inclusion in our home learning offer during the Covid pandemic, is now regularly used by other teachers in other subjects too when they wish to integrate technology.

SMSC in Computing

Children are supported in developing their social, moral, spiritual and cultural understanding in Computing by:

  • finding out about the opportunities provided by the Internet for global communication and sharing of ideas (including the issues associated with the 'digital divide');

  • learning the expected behaviours they should follow when online and how to respond safely to any concerning situations they may find themselve in;

  • beinging taught about the uses of technology beyond school, including their positive and negative impacts (e.g. robots, simulations, drones etc.);

  • understanding the etymology of key Computing vocabulary highlighted on the knowledge organiser documents (e.g. 'Internet', 'keyboard' and 'multimedia'), as well as generic terms that cross subjects (e.g. 'predict' and 'calculate')

  • the Year 6 Technology Team pupils having the chance to talk with ICT providers at the BETT show in London and meet up with children from other local schools to take part in Computing-themed activity sessions.

Overviews detailing which lesson is being taught when.

Computing Policy

Computing Policy 2020.pdf