This unit focuses on using their observation skills to describe specific shapes, textures or patterns in objects, shade with a reasonable degree of accuracy and skill following the four shading rules, using mark marking to show texture and details, using simple shapes to sketch the basis of their drawing before using lines and marks to add detail and texture, applying shading skills to show areas of light and dark (tone), applying line, shape and tone with digital tools, saving and presenting digital artwork and using materials to create a design inspired by The Sun.
See like an artist- What shapes can I see in this drawing? To recognise how artists use shape in drawing.
Shading- What is shading and why do artists use it? To develop shading skills and use them to blend tones.
Take a closer look- What details do I notice when I look closely? To use careful observation for adding detail to drawings.
Imagination in bloom- How can I use different types of lines to show movement or feeling? To use line, shape and tone in an imaginative drawing.
Paper to pixels- How is drawing on a screen different from drawing on paper? To explore digital media techniques to develop drawings.
To create sketchbooks to record their observations and use them to review and revise ideas.
To improve their mastery of art and design techniques, including drawing, painting and sculpture with a range of materials.
To learn about great artists, architects and designers in history.
To develop their techniques, including their control and use of materials, with creativity, experimentation and an increasing awareness of different kinds of art, craft and design.
In this topic pupils will describe objects, images and sounds with relevant subject vocabulary, create drawings that replicate a selected image, select imagery and colours to create a mood board with a defined theme and colour palette, complete four drawings, created with confident use of materials and tools to add colour, understand the work of William Morris, using subject vocabulary to describe his work and style, create a pattern using their drawing, taking inspiration from mood boards and initial research to develop it, identify and explain where a pattern repeats, follow instructions to create a repeating pattern, adding extra detail, understand different methods of creating printed fabric in creative industries, use sketchbooks to evaluate patterns and produce ideas to illustrate products using their designs.
Inspired by the rainforest- What colours, shapes and patterns can I see in rainforest images? To understand starting points in a design process.
One picture, four views- How can I change one image to create new ideas? To explore techniques to develop imagery.
Creating patterns- How can I repeat shapes or lines to build a pattern? To explore using a textile technique to develop patterns.
Repeating patterns- What makes a pattern repeat successfully? To learn how to create a repeating pattern.
Fabric design- Why do artists and designers create patterns for fabric? To understand how art is made for different purposes.
To create sketch books to record their observations and use them to review and revisit ideas.
To learn about great artists, architects and designers in history.
To improve their mastery of art and design techniques, including drawing, painting and sculpture with a range of materials. (e.g. pencil, charcoal, paint, clay)
To develop their techniques, including their control and use of materials, with creativity, experimentation and increasing awareness of different kinds of art, craft and design.
This unit focuses on teaching pupils how to try out different ways to make card shapes three dimensional, e.g. folding and curving the card or joining the flat shapes together, making a structure that holds its 3D shape, explaining in simple terms the difference between 2D and 3D art, combine shapes together to make an interesting free-standing sculpture, trying out more than one way to create joins between shapes, identify familiar 2D shapes in photographs, identifying shapes in the negative space between objects, drawing a cardboard model from different angles, focusing on shapes in the positive and negative space to achieve an abstract effect, planning an abstract sculpture based on play equipment, showing that they have learned how to shape materials in more than one way (e.g. by folding and rolling), choosing appropriate methods for joining elements in their sculptures, showing that they have thought about how to improve their sculptures and made choices about what to add and working cooperatively in pairs to add detail to their artwork.
Structural shapes- How can flat shapes be joined to make a solid structure? To join 2D shapes to make 3D structures.
Constructing in 3D- Which joining method is the strongest? To join materials in different ways when working in 3D.
Seeing space- How can I plan my idea before building it? To develop ideas for 3D artwork.
Abstract sculpture- How can I use shape and form to show an idea or feeling? To apply knowledge of sculpture when working in 3D.
Surface decoration- How can I add pattern, colour or texture to my sculpture? To evaluate and improve an artwork.
To develop their techniques, including their control and their use of materials, with creativity, experimentation and an increasing awareness of different kinds of art, craft and design.
To learn about great artists, architects and designers in history.
To create sketch books to record their observations and use them to review and revisit ideas.
To improve their mastery of art and design techniques, including drawing, painting and sculpture with a range of materials [for example, pencil, charcoal, paint, clay].