Scream Machine

Year 5 - Summer 2

This page explains what your child will be learning this half-term as their main project in class. Please use the menu at the side to view objectives for additional objectives for the stand-alone subjects (Mathematics, Physical Education, Computing, Music, Languages, PSHCE and Religious Education) and for our extended curriculum.

Curriculum Overview

Unit Overview

Roll up, roll up! You’re going on a day trip to a theme park to soak up the unique sights, smells and sounds of the fair. Learn about the science behind roller coasters and write poems that are shaped as a loop the loop. Design a theme park and show your ideas on a digital map. Testing, testing! Time for some mini investigations. Cam mechanisms, pendulums, pulleys and prototypes. Let’s go behind the scenes to see forces at work. Good news! The engineers at ‘Scream Towers’ love your work and want you to build a death-defying new drop ride for a theme park. Make a working model and test it out with uncooked eggs. Cracking stuff! Okay, ready to ride? Don’t forget to scream if you want to go faster!


Visit to a fairground/theme park.


Present Drop Rides to another class.


The driver subject for this unit of work is Science.

The unit will be enhanced through Design Technology.


The class will be reading The Invention of Hugo Cabret by Brian Selznick.


Throughout this unit of work we will be writing advertisements, stories and non chronological reports.


In this unit of work we will investigate pulleys and zip wires to transport items from one place to the other.

Unit Sequence

Driver Subject: Learning Intentions

  1. To use relevant scientific vocabulary to report on their findings, answer questions and justify their conclusions based on evidence collected, identify improvements, further questions and predictions. (Science)
  2. To plan and carry out a range of enquiries, including writing methods, identifying variables and making predictions based on prior knowledge and understanding. (Science)
  3. To describe and demonstrate how simple levers, gears and pulleys assist the movement of objects. (Science)
  4. To compare and describe, using a range of toys, models and natural objects, the effects of water resistance, air resistance and friction. (Science)
  5. To analyse and compare a place, or places, using aerial photographs. atlases and maps. (Geography)
  6. To identify and describe the similarities and differences in physical and human geography between continents. (Geography)