Alchemy Island

Year 5 - Autumn 2b

This page explains what your child will be learning this half-term as their main project in class. Please use the menu at the side to view objectives for additional objectives for the stand-alone subjects (Mathematics, Physical Education, Computing, Music, Languages, PSHCE and Religious Education) and for our extended curriculum.

Curriculum Overview

Unit Overview

It’s time to suspend your disbelief and open your mind. We’re going on a magical journey to Alchemy Island! Can you find the gold hidden deep within the island’s mysterious landscape? The only way is to study the map, unravel the riddle and begin your adventure. On the way, you must do all you can to learn about gold and master the ancient art of alchemy. Be creative and try to impress the island’s team of ace alchemists! Will they praise your scientific expertise? What if there were a video game version of Alchemy Island? Could you compose a stunning soundtrack to bring this mysterious landscape to life? You’ve got your map, coordinates and everything else you need to make your way across Alchemy Island. Don’t forget to pack your imagination! Got your suitcase ready? Then let the journey begin...

MEMORABLE MOMENT

Investigate a number of reversible and irreversible changes through a variety of experiments.

🏁 BIG FINISH

Design a board game for Alchemy Island.

👉 DRIVERS & ENHANCERS

The driver subject for this unit of work is Science.

The unit will be enhanced through Design Technology.

📖 FOCUS TEXT(S)

The class will be reading The Lion, the witch and the wardrobe by C.S.Lewis

️✏️ WRITING OPPORTUNITIES

Throughout this unit of work we will be writing fantasy stories, poetry and reports.

🌳 LEARNING OUTSIDE THE CLASSROOM

In this unit of work we will

Unit Sequence

Driver Subject: Learning Intentions

  1. To ask and answer questions to solve problems, hypothesise and think critically. (Spoken Language)
  2. To use compass points and grid references to interpret maps, including Ordnance Survey maps, with accuracy . (Geography)
  3. To compare and group everyday materials by their properties, including hardness, solubility, transparency, conductivity (electrical and thermal) and magnetism.
  4. To separate mixtures by filtering, sieving and evaporating.
  5. Within a group, decide which observations to make, when and for how long, and make systematic and careful observations, using them to make comparisons, identify changes, classify and make links between cause and effect.
  6. To use relevant scientific vocabulary to report on their findings, answer questions and justify their conclusions based on evidence collected, identify improvements, further questions and predictions.
  7. To explain, following observation, that some substances (solutes) will dissolve in liquid (solvents) to form a solution and the solute can be recovered by evaporating off the solvent.
  8. To plan and carry out a range of enquiries, including writing methods, identifying variables and making predictions based on prior knowledge and understanding.
  9. To ask a wide range of relevant scientific questions that broaden their understanding of the world around them and identify how they can answer them.
  10. To identify, demonstrate and compare reversible and irreversible changes.
  11. To compare and group everyday materials by their properties, including hardness, solubility, transparency, conductivity (electrical and thermal) and magnetism.
  12. To describe, using evidence from comparative or fair tests, why a material has been chosen for a specific use, including metals, wood and glass.
  13. To explain, following observation, that some substances (solutes) will dissolve in liquid (solvents) to form a solution and the solute can be recovered by evaporating off the solvent.

APPROXIMATE LENGTH OF UNIT: 20 hours

Enhancer Subjects: Learning Intentions

  1. To use electrical circuits of increasing complexity in their models or products, showing an understanding of control.
  2. To generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design.

APPROXIMATE LENGTH OF ENHANCER UNIT: 3 hours